Tesoro
Questo articolo tratta forzieri Nightfall. Per PNG Eye of the North rivelati dalla Luce di Deldrimor, vedi Tesoro Nascosto.
Tesoro fa riferimento ad una tipologia speciale di forziere non sigillato, trovato nella campagna Nightfall.
Nomi
Contenuti
Aprire un tesoro fornisce sia un oggetto (lasciato cadere a terra) e dell'oro (aggiunto direttamente all'inventario del personaggio). L'oggetto può essere un'arma o un oggetto riciclabile (di rarità oro o viola), o una gemma (diamante, rubino o zaffiro). Come con altri bottini, gli oggetti sono più preziosi nelle aree più avanzate della storia. Il valore iniziale è circa tra 500 in Istan e 3,000
nel Reame del Tormento. Un giocatore può addirittura ricevere 20
la prima volta che ogni tesoro viene aperto. La qualità dei contenuti tuttavia diminuisce alle aperture successive; vedi Note per maggiori informazioni.
Posizione di tutti i tesori
Regione | Tesoro Sepolto | Vietato Toccare | Forziere del Tesoro | Oro iniziale | |||
---|---|---|---|---|---|---|---|
Istan | Isole Issnur | ![]() |
Mehtani Keys | ![]() |
500 ![]() | ||
Kourna | Rione Arkjok | ![]() |
Bahdok Caverns | ![]() |
Jahai Bluffs | ![]() |
1,000 ![]() |
Vabbi | The Mirror of Lyss | ![]() |
Forum Highlands | ![]() |
The Hidden City of Ahdashim | ![]() |
2,000 ![]() |
The Desolation | The Ruptured Heart | ![]() |
The Sulfurous Wastes | ![]() |
2,000 ![]() | ||
Realm of Torment | Domain of Pain | ![]() |
3,000 ![]() | ||||
Nightfallen Jahai | ![]() |
Notes
- Treasures are always unlocked. Neither keys nor lockpicks are required.
- Treasures labeled Do Not Touch often are guarded by several hidden Immolated or Ruby Djinn that will popup when the treasure is opened. Spread your party out before opening to avoid their dangerous area of effect skills.
- Treasure quality
Treasure quality is the gold reward amount and the type and rarity of the item(s) found in the treasure. The factors governing quality are not entirely understood; however, the following properties have been well documented:
- Gold quantities are linked to the rarity of items drops: purple item drops reward about ⅔ the amount of gold as compared to gold item drops.
- Quality decreases permanently for a character each time they reveal any treasure.[1]
- The lower gold limits appear to be as little as 100
in Istan and 700
in the Realm of Torment, or around 20% of the original value on average once the scaling reaches its lowest point.
- Scaling of the rewards only kicks in after a particular number of treasures (significantly more than three) have been revealed,[2] and levels out after another number of the treasures have been opened.[1]
- As a rule of thumb, in the beginning all weapon and salvage item drops are gold rarity, and once the minimum treasure quality has been reached all are purple.
- The lower gold limits appear to be as little as 100
- Hard mode does not appear to affect the values.
- Treasure availability
Each character can receive loot only once during a certain period, believed to be around 30 days per treasure. Opening the chest too soon means that there will be no treasure; some evidence suggests that this resets the waiting period.
